Bridge Alive Design
A downloadable asset pack
Bridge Alive Design
Bridge Alive Design is a high-performance, C++-based infrastructure and bridge design toolkit for Unreal Engine, built with seamless integration for Cesium for Unreal. Designed for developers, technical artists, and infrastructure engineers, this system allows you to prototype, visualize, and interactively manage bridge structures within large-scale, real-world georeferenced 3D environments.
With full access to the source code provided, you have complete control over customization, extension, and integration into your proprietary workflows.
This is a part of a bigger industry standard project.
Preview only video : https://www.youtube.com/watch?v=1mwHt4uEFj0 (Things like excel import and export are not provided in current source code)
Documentation (WIP) : https://docs.google.com/document/d/17HAmS4JKDCCz92NIo4CbUSnAAhURQRitCQWvEcKbUXg/edit?usp=sharing
READ THE DOCUMENTATION TO CHECK THE ADVANCED WORKFLOW AND CONTROLS AND MODES
This is a full Unreal Engine Project
Usage governed by included LICENSE.txt
Key Features
- Real-time Spline-based Bridge Design
- Spawn splines interactively within the Unreal viewport.
- Add, move, and remove spline points at runtime.
- Instantly generate bridge structures along custom spline paths.
- Interactive girder width control and pillar generation based on user-defined spacing.
- Fully functional both in-editor, in-game, and after packaging.
- Transform Mode for Object Manipulation
- Select and transform (position, rotate, scale) any bridge element.
- Access property panels for adjusting material counts, vendor info, unit pricing, and automatic cost calculations.
- Enable Face Edit Mode to select and group-edit individual mesh faces.
- Includes Vertex and Edge editing for advanced mesh control.
- Experimental Utilities
- Object duplication, copy-paste, snapping to cursor position.
- Optional 2D orthographic movement.
- Performance profiler toggle for runtime diagnostics.
- Cesium for Unreal Integration
- Seamlessly operate bridge assets in large-scale, real-world 3D terrain environments.
Important Requirements
This asset is not intended for users without C++ experience.
Everything functions properly both in-editor, in-game, and after packaging.
For custom feature development or bug report, contact: neonudrafloy@gmail.com
Full source code is included for unrestricted modification.
What’s Included
- Bridge Alive Design C++ Source Code
- Fully integrated Unreal Engine project
- Cesium integration ready (Cesium plugin setup required separately)
Intended Use Cases
- Civil engineering visualizations
- Large-scale bridge prototyping
- Infrastructure planning within georeferenced 3D environments
- Custom infrastructure tool development for Unreal Engine
- Technical demonstrations and infrastructure workflow prototyping
Roadmap & Vision
Future updates are planned for:
- Custom viewport and orthographic modes
- Live parametric adjustments for bridge components
- Design configurations
- Advanced snapping and alignment controls
- Expanded asset management tools
- Industry standard workflows for architectural teams
Support & Custom Development
For professional support, custom integrations, feature update, active bug support, for your business:
Contact: neonudrafloy@gmail.com
Tagline
Shape your world. Bridge Alive Design — where digital infrastructure comes alive.
Status | Released |
Category | Assets |
Author | RAGE |
Genre | Simulation |
Tags | bridge, civil, design, edge, face, Level Editor, Metroidvania, pillar, vertex |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $499 USD. You will get access to the following files:
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